PERSONA LIST OF PERSONA 5 WIKI SERIES
The gameplay of the Persona series revolves around combat against various enemy types: Demons, Shadows and Personas. The summoning ritual for Personas in battle varies throughout the series: in early games, the party gains the ability to summon through a short ritual after playing a parlour game in Persona 3, they fire a gun-like device called an Evoker at their head in Persona 4, they summon their Personas using Tarot cards in Persona 5, they are summoned through the characters' masks. In Persona 4 they are based on Japanese deities Persona 5 uses characters inspired by popular fictional and historical outlaws. Many Personas used up to Persona 3 are inspired by Graeco-Roman mythology. The typical setting used is a city, with a noted exception being the rural town setting of Persona 4.Ī defining aspect of the series is the Personas, manifestations of a person's psyche. The setting has been described as urban fantasy, with extraordinary events happening in otherwise normal locations. The exception to this is Eternal Punishment, which instead focused on a group of adults. The Persona series takes place in modern-day Japan, and almost always focuses on a group of high school students. Following this, the Persona series entered a hiatus while focus turned to other projects, including Shin Megami Tensei: Nocturne. This decision laid the groundwork for Eternal Punishment. During the writing of Innocent Sin, it was decided that the world of Persona 2 needed a different perspective than that of the current protagonist. After the success of Persona, Innocent Sin began development, retaining many of the original staff. It was later dropped to further define Persona as a standalone series. The game's title, Megami Ibunroku, represented the title's status as a direct spin-off from the series. The abundance of casual games on the PlayStation reinforced this decision. The main concept behind the first game was a Megami Tensei title that was more approachable for new and casual players than the main series. Kaneko in particular tried to recreate his experiences and the impact it had on him during his time with the series. In their view, this approach helped players accept the series' themes and the variety of ideas included in each title. The focus on high school life was also decided upon due to the experiences of the series' creators, Kouji Okada and Kazuma Kaneko: according to them, as nearly everyone experiences being a student at some point in their lives, it was something everyone could relate to, representing a time of both learning and personal freedom.
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had been positively received, Atlus decided to create a dedicated sub-series focusing on the inner struggles of young adults. The Persona series was first conceived after the release of Shin Megami Tensei If. It would not be a hunch to cite this as a sort of origin for later series to be borne of "interdependent origination": while Megami Tensei being the adaptation of the novel's contents into video game form with two installments, and follow up series Shin Megami Tensei playing off of sequel Megami Tensei II centering on themes of the apocalypse, religious and cult activity, the role of mankind in the supernatural order, and the nature of morality, Persona goes back to its roots as a fantastical coming of age high school story with an appeal to applied and modernity focused spirituality and growth, not thematically unlike other JRPGs of its time of the 1990s such as Tales and the Soul Blazer trilogy, and uniquely incorporates a day-by-day system found in dating and life sims. Originating as a 1986 novel titled Digital Devil Story: Megami Tensei, the novel's plot involves high school computer science and programming prodigy Akemi Nakajima delving into correlated studies of magic and programming for payback against a recent case of bullying, until events spiral out of control to where he realizes he plays a greater part in quelling the demons he unleashed into the world. 2 List of games in the Persona franchiseĪ branching sub-series of the Megami Tensei franchise, Megami Tensei overall is a series focused on darker occult and surreal realism based fantasy, specifically an "age of the return of the gods" and an apocryphal fusion of cyberpunk and religious folklore.